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Maps

kak.lvl
kek.lvl

Level Format

Currently, maps are often bearing the extension .lvl.
The first 4 bytes of the map are the width, height, x spawn position and y spawn position of the map.
The spawn position is where new players will spawn.
The rest of the data are the tiles, represented by a single byte. 0, 1 and 2 correspond to grass, flower and water respectively.